“This is the story of L12, of Jadwiga, of Luka.
This is the story of the End of the World.
This is Deviate.”

Featuring two (maybe more…) playable characters: L12, a mecha built for war, and Jadwiga, a child of the New State. L12 is literally built like a tank, taking hits and taking up space, whilst Jadwiga is but a human, weak yet lithe, being able to move through tight spaces.

Defend yourselves from attackers by switching between characters, mixing your playstyle between crushing blows and quick strikes..

Explore the world from a 2.5D perspective, the paths you take actually branching off into the fore- and background. From crashed ships and lush forests, to deep lakes and crystalline caverns, find what you need to survive and thrive.

Spend the daytime exploring the outside world of JW, then hang out with your family in the crashed spaceship Devana at night.

Made up of 5 chapters, spread across 20 years: as you progress, watch your characters literally and emotionally grow up!

With nuggets of lore hidden within hangouts and exploration, learn more about the society L12 and Jadwiga come from – a twisted corporate dystopia that is too familiar for our liking…

Stranded on an alien world, a giant war-mecha and a small human child must rely on each other to survive. No matter who tries to stop them, be it ferocious animal, mad machine, or mysterious invader, can a tool for war and a feral child make a family, so far away from Earth?

Standing out with a vibrant and crisp cel shaded art style, drenched in cassette futurism and multiple colour-palettes.

The character switching of Lego Star Wars and Day/Night cycle of Pikmin meets the character interaction of Persona and the larger-than-life battles of Dark Souls.

Deviate 0 is currently in the prototype phase and a teaser is under preparation (December 2024).